Saul's HCI Library
This page lists books and texts in Saul Greenberg's personal library on Human Computer Interaction and related fields.
Missing / books waiting to be returned books are marked in blue.
A
- Abowd, G.D., Brumitt, B., Shafer, S. (Eds) (2001)
Ubicomp 2001: Ubiquitous Computing (International Conference, Atlanta, Georgia, USA, September), Lecture Notes in Computer Science Vol 2201, Springer-Verlag. - Ackerman, M., Pipek, V. and Wulf, V. (Eds)
Sharing Expertise: Beyond Knowledge Management. Cambridge, MA, MIT Press. - Agre, P. and Rotenberg, M. (Eds.) (1998)
Technology and Privacy: The new landscape. MIT Press. - Alexander, C. (1979)
The timeless way of building. 552 pages, Oxford University Press. ISBN 0-19-502402-8.
B
- Baber, C. (1997)
Beyond the Desktop: Designing and Using Interaction Devices. 308 pages. Academic Press. ISBN 0-12-069550-2. - Badre, A. (2002)
Shaping Web Usability: Interaction design in context. Addison-Wesley. - Baecker, R., Grudin, J., Buxton, W., and Greenberg, S., eds (1995)
Readings in Human Computer Interaction: Towards the Year 2000. 950 pages, Morgan-Kaufmann, San Francisco, CA. ISBN 1-55860-246-1. 2 copies - Baecker, R., Small, I., Mander, R. (1991)
Animated Icons: Bringing Icons to Life. Apple Computer Inc. - Baecker, R. (ed.) (1993)
Readings in groupware and computer supported cooperative work. Morgan Kaufmann, ISBN 1-55860-241-0. - Baecker, R. and Marcus, A. (1990)
Human factors and typography for more readable programs. ACM Press. ISBN 0-201-10745-7. - Baecker, R. and Buxton, W. (1987)
Human-Computer Interaction - A multidisciplinary approach. Morgan Kaufmann, ISBN 0-934613-24-9. - Barnum, C.M. (2011)
Usability Testing Essentials. Morgan Kaufmann. ISBN 978-0-12-375092-1. - Barfield, L. (1993)
The user interface: Concepts and design. 353 pages. Addison-Wesley. ISBN 0-201-54441-5. 2 copies - Bass, L. and Coutaz, J. (1991)
Developing Software for the User Interface. Addison-Wesley, ISBN 0-201-51046-4. - Beaudouin-Lafon, M. (editor) (1998)
Computer-Supported Cooperative Work. Trends in Software Series, John Wiley & Sons Ltd, ISBN 0471 96736 X. 258pp. - Bell, T. (1998)
Computer Science Unplugged... off-line activities and games for all ages. - Bell, T., Witten, I.H. and Fellows, M. (2002)
Computer Science Unplugged: An Enrichment and Extension Programme for Primary-Aged Children. 2 copies - Bergman, E. (2000)
Information appliances and beyond: Interaction design for consumer products. Morgan Kaufmann, ISBN 1-55860-600-9. - Beyer, H. and Holtzblatt, K. (1998)
Contextual Design: Defining Customer-Centered Design. Morgan-Kaufmann.ISBN 1-55860-411-1. 2 copies - Bias, R. and Mayhew, D. (1994)
Cost-Justifying Usability. 334 pages. Academic Press. ISBN 0-12-095810-4. - Blackmore, S. (1990)
The Meme Machine. Oxford. - Bowie, J. (1995)
Data visualization in molecular science: Tools for insight and innovation. 282 pages. Addison-Wesley. ISBN 0-201-58157-4. - Bowman, D., Kruijff, E., LaViola, J., Poupyrev, I. (2004)
3d User Interfaces: Theory and Practice. Addison-Wesley - Brand, S. (1994)
How Buildings Learn: What happens after they are built. Penguin. - Browne, D., Totterdall, P., and Norman, M. (Eds) (1990)
Adaptive User Interfaces. Academic Press. ISBN 0-12-137755-5. - Browne, D. (1994)
Studio: Structured User-interface for Interaction Optimization. Prentice Hall. ISBN 0-13-104721-4. - Brinck, T., Gergle, D. and Wood, S. (2002)
Usability for the Web: Designing Web Sites that Work. Morgan Kaufmann. - Burroughs Welcome Fund, Howard Hughes Medical Institute. (2004)
Making the Right Moves: A Practical Guide to Scientific Management for Postdocs and New Faculty. - Buxton, B. (2007)
Sketching User Experiences: Getting the Design Right and the Right Design. Morgan Kaufmann. ISBN 978-0-12-374037-3. 3 copies
C
- Card, S., Mackinlay, J. and Shneiderman, B. (Eds) (1999)
Readings in information visualization: Using vision to think. Morgan Kaufmann. ISBN 1-55860-533-9. - Card, S., Moran, T. and Newell, A. (1983)
The psychology of human computer interaction. LEA Press. - Carey, J. (1991)
Human Factors in Information Systems. Ablex Publishing Corporation, ISBN 0-89391-633-1. - Carroll, J. (Ed) 2001
Human-Computer Interaction in the New Millennium, Addison-Wesley. 2 copies - Carroll, J. (1990)
The Nurnberg Funnel: Designing Minimalist Instruction for Practical Computer Skill. 340 pages. MIT Press. ISBN 0-262-03163-9. - Carroll, J. (1997)
Scenario-based design. 408 pages, Wiley Press. ISBN 0-471-07659-7. - Carroll, J. (1991)
Designing interaction. Cambridge University Press. ISBN 0-521-40056-2. - Cato, J. (2001)
User-Centered Web Design. Addison-Wesley, ISBN 0-201-39860-5. - Chalfen, R. (1987)
Snapshot: Versions of Life. Bowling Green State University Popular Press, ISBN 0-87972-387-4. - Christensen, C. (1997)
The innovators dilema: When new technologies caus great firms to fail. Harvard Business School Press. ISBN 0-87584-585-1. - Clark, H. (1996)
Using language. Cambridge University Press. ISBN 0-521-56745-9. - Clayton, M. (1997)
The Innovator's Dilemma: When new technologies cause great firms to fail. Harvard Business School Press. ISBN 0-87584-585-1. - Coleman, D., Khanna, R. (Eds) (1995)
Groupware: Technology and Applications. Prentice Hall ISBN 0-13-305194-3. - Collins, D. (1995)
Designing object-oriented user interfaces. Benjamin-Cummings Publishing Company. ISBN 0-8053-5350-X. - Constantine, L. and Lockwood, L. (1999)
Software for Use. A practical guide to the models and methods of usage-centered design. Addison-Wesley, ISBN 0-201-92478. - Cooper, Alan. (1999)
The inmates are running the asylum. Sams (Macmillan). ISBN 0-672-31649-8. - Cooper, A (1995)
About Face: The Essentials of User Interface Design. IDG Books. ISBN 1-56884-322-4. 2 copies - Cooper, A. and Reimann, R. (2003)
About Face 2.0: The Essentials of Interaction Design. Wiley Publishing, Inc., ISBN 0-7645-2641-3. - Cooper, A., Reimann, R. and Cronin, D. (2007)
About Face 3.0: The Essentials of Interaction Design. Wiley Publishing, Inc., ISBN 978-0-470-08411-3. - Crabtree, A. (2003)
Designing Collaborative Systems: A Practical Guide to Ethnography. Springer. ISBN 1-85233-718-4. - Cross, N., Christiaans, H., and Dorst, K. (eds) (1996)
Analysing design activity. Wiley and Sons. ISBN 0-471-96060-8. - Csikszentmihalyi, M. and Rochberg-Halton, E. (1981)
The Meaning of Things: Domestic symbols and the self. Cambridge University Press, ISBN 0-521-28774-X. - Cummins, B.D. and Steckley, J.L. (2005)
The Ethnographic Experience. Toronto, Ontario; Pearson Education Canada. - Cypher, A. (ed, 1993)
Watch what I do: Programming by Demonstration. MIT Press. 652 pages, ISBN 0-262-03213-9.
D
- Darragh, J. and Witten, I. (1992)
The Reactive Keyboard. 186 pages, Cambridge University Press. ISBN 0-521-40375-8. - Dennett, D. (1995)
Darwin's Dangerous Idea : Evolution and the Meanings of Life. Simon & Schuster. - Diaper, D. and Stanton, N. (Eds). (2004)
The Handbook of Task Analysis for Human-Computer Interaction. Lawrence Erlbaum Associates, Publishers, ISBN 0-8058-4432-5. - Dix, A., Finlay, J., Abowd, G., Beale, R. (1997)
Human-Computer Interaction. Prentice Hall. ISBN 0-13-239864-8. 3 copies - Dix, A., Finlay, J., Abowd, G., Beale, R. (1997)
Human-Computer Interaction. 2nd Edition. Prentice Hall. ISBN 0-13-239864-8. - Dourish, P. (2001)
Where the Action Is: The Foundations of Embodied Interaction. MIT Press, ISBN 0-262-04196-0. 2 copies - Druin, A. (Ed.) (1999)
The Design of Children's Technology. Morgan Kaufmann. ISBN 1-55860-507-X. - Dumas, J. and Redish, J. (1993)
A Practical Guide to Usability Testing. 412 pages, Ablex. ISBN 0-89391-991-8.
E
- Eames, C. and Eames, R.
Powers of Ten: A Flipbook. ISBN 0-7167-3441-9. - Eberts, R.E. (1994)
User interface design, Prentice Hall. 649 pages, ISBN 0-13-140328-1. - Edwards, A. (ed) (1995)
Extra-ordinary human computer interaction. Cambridge University Press. ISBN 0-521-43413-0. - Edwards, B. (1989)
Drawing on the right side of the brain. Tarcher/Putnam Press. - Erickson, T. and McDonald, D.W. (2008)
HCI Remixed: Reflections on Works That Have Influenced the HCI Community. The MIT Press, ISBN 0-262-05088-9. - Ericsson, K. and Simon, H. (1993)
Protocol analysis: Verbal reports as data. MIT Press, ISBN 0-262-5502307.
F
- Finn, K., Sellen, A., and Wilbur, S. (eds) (1997)
Video-mediated communication. 570 pages, LEA Press. ISBN 0-8058-2287-8. - Fitzpatrick, G. (2003)
The Locales Framework: Understanding and Designing for Wicked Problems. Kluwer Academic Publishers. ISBN 1-4020-1190-3. - Flach, J., Hancock, P., Caird, J. and Vicente, K. (eds) (1995)
Global perspective on the ecology of human-machine systems. LEA Press. ISBN 0-8058-1382-9. - Foley, J.D., van Dam, A., Feiner, S.K., Hughes, J.F. (1997)
Computer Graphics: Principles and Practice. 2nd Edition in C. Addison-Wesley Publishing Company. - Forsythe, C., Grose E. and J. Ratner (editors)
Human Factors and Web Development. LEA Press, ISBN 0-8058-2823-0.
G
- Galegher, J., Kraut, R. and Egido, C. (1990)
Intellectual Teamwork: Social and technolgical foundations of cooperative work. LEA Press. ISBN 0-8058-0534-6. - Gates, B. (1995)
The Road Ahead. Penguin. - Gates, B. (1999)
Business @ The Speed of Thought: Using a Digital Nervous System. Warner Books. ISBN 0-446-52568-5. - du Gay, P. (2003)
Doing Cultural Studies, The Story of the Soy Walkman. Sage Publications, London. ISBN 0 7619 5402 3. - Gladwell, Malcolm (2002)
The Tipping Point: How Little Things Can Make a Big Difference. Back Bay Books. - Gladwell, Malcolm (2005)
Blink: The Power of Thinking Without Thinking Back Bay Books. - Goldberg, A. (1984)
Smalltalk - 80: The Interactive Programming Environment. Addison-Wesley Publishing Company. ISBN 0-201-11372-4. - Greenberg, S., ed. (1991)
Computer supported cooperative work and groupware. 422 pages, Academic Press, London. ISBN 0-12-299220-2. 2 copies - Greenberg, S. (1993)
The Computer User as Toolsmith: The Use, Reuse, and Organization of Computer-Based Tools. 187 pages, Cambridge University Press. ISBN 0-521-40430-4. 3 copies - Greenberg, S., Carpendale, S., Marquardt, N., Buxton, B., (2012)
Sketching User Experiences: The Workbook. Morgan Kaufmann. ISBN 978-0-12-381959-8. - Greenberg, S., Hayne, S., and Rada, R., eds (1995)
Groupware for Real-Time Drawing: A Designer's Guide. 248 pages, McGraw-Hill Book Company Europe, Berkshire, England. ISBN 0-07-707899-3. 2 copies - Greif, I. (ed) (1988)
Computer-supported cooperative work: A book of readings. Morgan-Kaufmann. ISBN 0-934613-57-5. - Gulliksson, H. (2007)
Human, Information, Thing: Interaction, Technology, and Design.
H
- Hackos, J.T. and Redish, J.C. (1998)
User and Task Analysis for Interface Design. Wiley Computer Publishing, ISBN 0-471-17831-4. - Hallinan, J.T. (2009)
Why We Make Mistakes. New York, New York, Broadway Books, ISBN 978-0-7679-2805-2. - Hancock, P., Flach, J., Caird, J. and Vicente, K. (eds) (1995)
Local applicationsl of the ecological approach to human-machine systems. LEA Press. ISBN 0-8058-13802-2. - Harper, R., Rodden, T., Rogers, Y., and Sellen, A., eds. (2008)
Being Human: Human-Computer Interaction in the Year 2020. Microsoft Research Ltd., ISBN 978-0-9554761-1-2. - Harper, R., ed. (2003)
Inside the Smart Home. Springer, ISBN 1-85233-688-9. - Harrison, S., ed. (2009)
Media Space 20+ Years of Mediated Life. Springer, ISBN 978-1-84882-482-9. 2 copies - Heeren, E. (1996)
Technology Support for collaborative learning. CTIT, The Netherlands - Heim, S. (2008)
The Resonant Interface, HCI Foundations for Interactive Design. Pearson Addison Wesley. ISBN-13:978-0-321-37596-4. - Helander, M. (ed.) (1988)
Handbook of Human-Computer Interaction. p1167, Amsterdam, North-Holland. - Herrera, N.R. (2008)
Psst!! Coordination of Interpersonal Privacy in Mediated Communication. Universiteitsdrukkerij Technische Universiteit Eindhoven. - Hiltz, S. and Turoff, M. (1993)
The network nation: Human communication via computer. The MIT Press. ISBN 0-262-58120-5. - Hind, P. and Kiesler, S. (2002)
Distributed Work. MIT Press. - Hix, D. and Hartson, H.R. (1993)
Developing User Interfaces: Ensuring Usability Through Product and Process. 381 pages. John Wiley and Sons. ISBN 0-471-57813-4. - Hodges, M. and Sasnett, R. (1992)
Multimedia computing: Case studies from MIT Project Athena. Addison-Wesley. ISBN 0-201-52029-X. - Holtzblatt, K., Wendell, J., and Wood, S. (2005)
Rapid Contextual Design: A How-To Guide to Key Techniques for User-Centered Design. Elsevier, ISBN 0-12-354051-8. - Horrocks, Ian (1998)
Constructing the user interface with statecharts. Addison-Wesley. - Horton, W. (1994)
The Icon Book. Wiley. ISBN 0-471-59900-X. - Howlett, V. (1996)
Visual interface design for Windows. 230 pages. John Wiley & Sons. ISBN 0-471-13419-8. - Huff, D. (1954)
How to lie with statistics. Norton and Co. - Hutchins, E. (1995)
Cognition in the wild. A Bradford Book. ISBN 0-262-08231-4.
I
- IDSA. (2001)
Design Secrets: Products. Rockport Publishers. ISBN 0-56496-638-0. - Isaacson, W.(2011)
Steve Jobs. Simon & Schuster, ISBN 978-1-4087-0374-8. - Ishida, T. (Ed.) (1998)
Community Computing: Collaboration over Global Information Networks. John Wiley & Sons. ISBN 0-471-97965-1. - Ishida, T. (Ed.) (1998)
Community Computing and Support Systems: Social Interaction in Networked Communities. Springer. ISBN 3-540-65475-5. - Ishiguro, T. (ed) (1997)
Multimedia Computing: Proceedings of the 6th NEC Research Symposium. SIAM. ISBN 0-89871-372-2. - Itten, J. (1961)
The Art of Color. John Wiley & Sons, Inc., ISBN 0-471-28928-0.
J
- Jakobsson, M. and Myers, S. (2007)
Phishing and Countermeasures: Understanding the Increasing Problem of Electronic Identity Theft. Wiley-Interscience. ISBN 0-471-78245-9. - Johansen, R. and Swigart, R. (1994)
Upsizing the individual in the downsized organization. Addison-Wesley. ISBN 0-201-62712-4. - Johansen, R., Sibbet, D., Benson, S., Martin, A., Mittman, R. and Saffo, P.. (1991)
Leading Business Teams Addison-Wesley. ISBN 0-201-52829-0. - Johnson, J. (2000)
Gui Bloopers: Don'ts and Do's for Software Developers and Web Designers. Morgan Kaufmann. ISBN 1-55860-582-7. - Jones, W. (2008)
Keeping Found Things Found. Morgan Kaufmann. ISBN 978-0-12-370866-3.
K
- Kaptelinin, V. and Czerwinski, M. (Eds). (2007)
Beyond the Desktop Metaphor: Designing Integrated Digital Work Environments. The MIT Press. ISBN 978-0-262-11304-5. - Kaptelinin, V. and Nardi, B.A. (2006)
Acting with Technology: Activity Theory and Interaction Design. The MIT Press. ISBN: 978-0-262-11298-7. - Karasti, H. (2001)
Increasing sensitivity towards everyday work practice in system design. PhD Thesis, Report A 362, Dept of Information Processing Science, University of Oulu, Finland. - Katz, J. and Aakhus, M. (Eds). (2002)
Perpetual Contact: Mobile Communication, Private Talk, Public Performance. Cambridge University Press. ISBN 0-521-00266-4. - Kearsley, G. (1988)
Online Help Systems. Ablex. - Kendon A. (1990)
Conducting Interaction: Patterns of behavior in focused encounters. Cambridge University Press - Kotzé, P., Wong, W., Jorge, J., Dix, A., and Silva, P.A., eds. (2007)
Creativity and HCI: From Experience to Design in Education. Springer. ISBN: 978-0-387-89021-0. - Kramer, G. (Ed) (1993)
Auditory display: Sonification, audification, and auditory interfaces. Addison-Wesley. ISBN 0-201-62604. - Krumm, J. (Ed) (2010)
Ubiquitous Computing Fundamentals. Taylor and Francis Group. ISBN: 978-1-4200-9360-5. - Kuhn, W. and Blumental, B. (1996)
Spatialization: Spatial metaphors for user interfaces. GeoInfo 8, Dept of Geoinformation, Technical University of Vienna, Austria. ISBN 3-901716-08-4. - Kuniavsky, M.(2003)
Observing the User Experience: A Practitioner's Guide to User Research. Morgan Kaufmann Publishers, ISBN 1-55860-923-7. - Kuniavsky, M.(2010)
Smart Things: Ubiquitous Computing User Experience Design. Morgan Kaufmann Publishers, ISBN 978-0-12-374899-7. - Kyng, M. and Mathiassen, L. (1997)
Computes and Design in Context. MIT Press. 0-262-11223-X.
L
- Lafreniere, D. (1995)
Windows 95: Creez des interfaces gagnantes. Les Editions Logiques - Landauer, T. (1995)
The trouble with computers: Usefulness, usability and productivity. MIT Press. ISBN 0-262-12186-7. - Laurel, B. (ed.) (1990)
The art of human computer interface design. Addison-Wesley. ISBN 0-201-51797-3. - Laurel, B. (1991)
Computers as Theatre. Addison Wesley. ISBN 0-201-51-48-0. - Lauesen, S. (2005)
User Interface Design: A Software Engineering Perspective. Addison-Wesley, ISBN 0-321-18143-3. - Lawson, B. (2004)
What Designers Know. Architectural Press. ISBN 0-7506-6448-7. - Lawson, B. (2006)
How Designers Think: The Design Process Demystified – 4th ed. Architectural Press. ISBN 0-7506-6077-5. - Lazar, J., Feng, J.H. and Hochheiser, H. (2010)
Research Methods in Human-Computer Interaction. Wiley. ISBN 978-0-470-72337-1. - Leventhal, L. (1979)
6502 Assembly Lanaguage Programming. Osborne/McGraw-Hill. - Leventhal, L. (2008)
Usability Engineering: Process, Products, and Examples. Pearson Education, Inc. ISBN-13 978-0-13-157008-5. - Lewis & Reiman (1993)
Task Centered User Interface Design. - Lidwell, W., Holden, K. and Butler, J. (2003)
Universal Principles of Design. Rockport Publishers, ISBN 1-59253-007-9. - Ling, R. (2004)
The Mobile Connection: The Cell Phone’s Impact on Society. Elsevier Inc., ISBN 1-55860-936-9. - Little, M. and Nigay, L. (Eds) (2001)
Engineering for Human-Computer Interaction (8th IFIP International Conference, EHCI 2001, Toronto, Canada, May), Lecture Notes in Computer Science Vol 2254, Springer-Verlag. - Luff, P., Gilbert, N. and Frohlich, D. (eds.) (1990)
Computers and Conversation. Academic Press. ISBN 0-12-459560-X.
M
- McCandless, D. (2009)
Information is Beautiful. HarperCollins Publishers, ISBN 9780007294664. - MacKenzie, I. and Tanaka-Ishii, K. (2007)
Text Entry Systems: Mobility, Accessibility, Universality. Morgan Kaufmann. ISBN-10: 0-12-373591-2. 2 copies - MacKenzie, S. (2013)
Human-Computer Interaction - An Empirical Research Perspective. Morgan Kaufmann. ISBN 978-0-12-405865-1 - Marca, D. and Bock, G. (eds) (1992)
Groupware: Software for computer-supported cooperative work. IEEE Computer Society Press. ISBN 0-8186-2637-2. - Marcus, A., Smilonich, N. and Thompson, L. (1995)
The cross-GUI handbook for multiplatform user interface design. 276 pages. Addison-Wesley. ISBN 0-201-57592-2. - Markowitz, J. (1996)
Using speech recognition. Prentice Hall - Martin, R. (2007)
The Opposable Mind: How Successful Leaders Win Through Integrative Thinking. Harvard Business School Press. ISBN 978-1-4221-1892-4. - Maxwell, J. (2005)
Qualitative Research Design: An Interactive Approach. Sage Publications, ISBN 0-7619-2608-9. - Mayhew, D. (1999)
The usability engineering lifecycle: A practitioner's handbook for user interface design. Morgan Kauffmann, ISBN 1-55860-561-4. - McCloud, S. (1993)
Understanding Comics: The Invisible Art. Harper Perennial, ISBN 978-0-06-097625-5. - McCracken, D. and Wolfe, R. (2004)
User-Centered Website Development: A Human-Computer Interaction Approach. Pearson Education Inc., ISBN 0-13-041161-2. - Microsoft. (2002)
Microsoft Computer Dictionary: Fifth Edition. Microsoft Press. ISBN-10: 0-7356-1495-4. - Mijksenaar, P. and Westendorp, P. (1999)
Open Here: The Art of Instructional Design. Joost Elffers Books, ISBN 1-55670-962-5. - Moggridge, B. (2007)
Designing Interactions. MIT Press, ISBN-13:978-0-262-13474-3. - Moore D. S., McCabe G. P. (1993)
Introduction to the Practice of Statistics, Second Edition W. H. Freeman and Company - Mullet, K. and Sano, D. (1995)
Designing visual interfaces: Communication Oriented Techniques. Sunsoft Press. ISBN 0-13-303389-9.
N
- Nakanishi, Hideyuki (2001)
Design and analysis of social interaction in virtual meeting space. PhD thesis, Dept of Social Informatics, Kyoto University, Japan - Nardi, B. (ed.) (1997)
Context and Conciousness: Activity theory and human-computer interaction. 400 pages, MIT Press. ISBN 0-262-14058-6. - Nardi, B. (1993)
A small matter of programming: Perspectives on end-user computing. 162 pages, MIT Press. ISBN 0-262-14053-5. - Nardi, B. and O'Day, V. (1999)
Information ecologies: Using technology with heart. MIT Press. - Nathan, A. (2007)
Windows Presentation Foundation Unleashed (WPF). Sams Publishing. ISBN 0-672-32891-7. 2 copies - Nelson, T. (1974, revised 1987)
Computer Lib/Dream Machines. Tempus Books, Microsoft Press. ISBN 0-914845-49-7. - Neumann, P. (1995)
Computer-Related Risks. Addison Wesley. - Neustaedter, C., Harrison, S. and Sellen, A. (2013)
Connecting Families. Springer. ISBN 978-1-4471-4191-4 - Newman, W. and Lamming, M. (1995)
Interactive System Design. Addison-Wesley, ISBN 0-201-63162-8. 2 copies - Nielsen, J. (1989)
Coordinating user interfaces for consistency, Academic Press, ISBN 0-12-518400-X. - Nielsen, J. (1990)
HyperText and HyperMedia. Academic Press. ISBN 0-12-518410-7. - Nielsen, J. (1993)
Usability Engineering, Academic Press. 2 copies - Nielsen, J. (1995)
Multimedia and Hypertext: The Internet and Beyond. 480pages, Academic Press. ISBN 0-12-518408-5. - Nielsen, J. (2000)
Designing Web usability. New Riders. ISBN 1-56205-810-X. - Nielsen, J. and Mack, R. (1994)
Usability Inspection Methods, Academic Press. - Nielsen, J. and Tahir, M. (2001)
Homepage Usability: 50 Websites deconstructed. New Riders. - Nielsen, J. and Loranger, H. (2006)
Prioritizing Web Usability. New Riders. ISBN 0-321-35031-6. - Norman, D. (2007)
The Design of Future Things. Basic Books, ISBN 0-465-00227-7. - Norman, D. (2004)
Emotional Design: Why we Love (or Hate) Everyday Things. Basic Books, ISBN 0-465-05136-7. - Norman, D. (1969)
Memory and Attention: An Introduction to Human Information Processing (2nd ed). John Wily & Sons, Inc., ISBN 0-471-65137-0. - Norman, D. and Draper, S. (1986)
User Centered System Design. LEA Press. ISBN 0-89859-872-9. - Norman, D. (1988)
The Psychology of Everyday Things. 257 pages, Basic Books. ISBN 0-385-26774-6. - Norman, D. (1992)
Turn Signals are the Facial Expressions of Automobiles. 205 pages. Addison-Wesley. ISBN 0-201-58124-8. - Norman, D. (1993)
Things that Make Us Smart. Addison Wesley. - Norman, D. (1998)
The Invisible Computer. MIT Press. ISBN 9 780262 140652.
O
- Okada, K., Hoshi, T., Inoue, T. (Eds) (2005)
Communication and Collaboration Support- Systems. IOS Press, ISBN 4-274-90636-1. - Olsen Jr, Dan (2010)
Building Interactive Systems: Principles for Human-Computer Interaction. Course Technology, Cengage Learning. ISNB10: 1-4239-0248-3. - Olsen Jr, Dan (1998)
Developing user interfaces. Morgan-Kaufmann Press. ISNB 1-55860-418-9. 2 copies - Olsen Jr, Dan (1992)
User interface management systems: Models and algorithms. Morgan-Kaufmann Press. ISNB 1-55860-220-8. - Olson, M. (1989)
Technological support for work group collaboration. LEA Press. ISBN 0-8058-0304-1.
P
- Packer, R. and Jordan, K. (2001)
Multimedia: From Wagner to Virtual Reality. Norton. - Parker, R. (1997)
One Minute Designer. MIS Press. - Parnell, R. and Sara, R.(2007)
The Crit; An Architecture Student's Handbook. Elsevier Press. Second edition, ISBN 13:9-78-0-75-068225-1 - Perlman, G., Green, G. and Wogalter, M. (eds) (1995)
Human factors perspectives on human-computer interaction. Human Factors and Ergonomics Society. ISBN 0-945289-05-7. - Petroski, H. (2000)
The Pencil: A History of Design and Circumstance. Knopf. - Petroski, H. (1999)
The book on the bookshelf. Vintage. - Petroski, H. (1994)
The evolution of useful things. Vintage. - Petroski, H. (1992)
To engineer is human: The role of failure in successful design. 251 pages. ISBN 0-679-73416-3. - Petroski, H. (1994)
Design Paradigms: Case Histories of Error and Judgment in Engineering. Cambridge University Press, ISBN 0-521-46649-0. - Pinker, S. (1997)
How the Mind Works. W.W. Norton & Company, ISBN 0-393-31848-6. - Preece, J. (1994)
Human-Computer Interaction. 773 pages, Addison-Wesley. ISBN 0-201-62769-8. 3 copies - Preece, J. (1993)
A Guide to Usability: Human Factors in Computing. Addison-Wesley. ISBN 0-201-62768-X. - Preece, J. (2000)
Online communities: Designing usability, supporting sociability. Wiley - Preece, J., Rogers, Y., and Sharp, H. (2002)
Interacton Design: Beyond Human Computer Interaction. Wiley. - Pruitt, J., and Adlin, T. (2006)
The Persona Lifecycle: Keeping People in Mind Throughout Product Design. Morgan Kaufmann. - Pressman, A. (1993)
Architecture 101. John Wiley & Sons. ISBN: 0-471-57318-3. - Putnam, R.
Bowling Alone 2000, Simon and Schuster
R
- Rada, R. (Ed) (1996)
Groupware and Authoring. Academic Press. ISNB 0-12-575005-6. - Raskin, J. (2000)
The Humane Interface: New Directions for Designing Interactive Systems. Addison-Wesley, ISBN 0-201-37937-6. 2 copies - Reason, J. (1990)
Human Error. 302 pages. Cambridge University Press. ISBN 0-521-31419-4. 2 copies - Redondo, M, Bravo, C. and Ortega, M. (Eds) (2009)
Engineering the User Interface. Springer. ISNB 978-1-84800-135-0. signed copy - Reeves, B. and Nass, C. (1996)
The Media Equation. Cambridge University Press. ISBN 1-57586-053-8. - Rheingold, H. (2000)
The Virtual Community: Homesteading on the Electronic Frontier. The MIT Press. - Rockman, H.B. (2004)
Intellectual Property Law for Engineers and Scientists. IEEE Press. ISBN 978-0-471-44998-0. - Rosson, M.B., and Carroll, J. (2002)
Usability Engineering: Scenario-based development of human-computer interaction. Morgan-Kaufmann. - Rubin, J. (1994)
Handbook of Usability Testing, Wiley Press, ISBN 0-471-59403-2. - Rubin, J. and Chisnell, D. (2008)
Handbook of Usability Testing (2nd Edition), Wiley Press, ISBN 978-0-470-18548-3. - Rudisill, M., Lewis, C., Polson, P. and McKay, T. (Eds) (1995)
Human computer interface design: Success stories, emerging methods, real-world context. Morgan-Kaufmann. ISBN 1-55860-310-7.
S
- Salas, E. and Fiore, S. (2004)
Team Cognition: Understanding the Factors that Drive Process and Performance. American Psychological Association, ISBN 1-59147-103-6. - Sano, D. (1996)
Designing large-scale web sites: A visual design methodology. Wiley Computer Publishing. ISBN 0-471-14276-X. - Sellen, A. and Harper, R. (2002)
The Myth of the Paperless Office. MIT Press, ISBN 0-262-19464-3. - Sharp, H. (2007)
Interaction Design, Beyond Human-Computer Interaction. John Wiley & Sons Ltd. ISBN 978-0-470-01866-8. - Shedroff, N. (2001)
Experience Design 1. New Riders Publishing. 2 copies (1 missing) - Shedroff, N. and Noessel C. (2012)
Make It So . Rosenfeld. ISBN 1-933820-98-5. - Shneiderman, B. (2002)
Leonardo's Laptop: Human needs and the new computing technologies. MIT Press. - Shneiderman, B. (1987)
Designing the User Interface, Addison-Wesley. ISBN 0-201-16505-8. - Shneiderman, B. (1992)
Designing the User Interface (2nd Edition), Addison-Wesley. ISBN 0-201-57286-9. 2 copies - Shneiderman, B. (1998)
Designing the User Interface (3rd Edition), Addison-Wesley. ISBN 0-201-69497-2. - Shneiderman, B. and Plaisant, C. (2005)
Designing the User Interface (4th Edition), Addison-Wesley. ISBN 0-321-19786-0. 2 copies - Shneiderman, B. and Plaisant, C. (2010)
Designing the User Interface (5th Edition), Addison-Wesley. ISBN 0-321-53735-1. - Shneiderman, B. and Kearsley, G. (1989)
Hypertext Hands-On! Addison-Wesley. ISBN 0-201-15171-5. 2 copies - Shneiderman, B. (ed) (1993)
Sparks of innovation in human computer interaction. Ablex. ISBN 1-56750-078-1. - Shrage, M. (1995)
No more teams! Doubleday. ISBN 0-385-47603-5. - Siegel, D. (1996)
Creating killer web sites. Hayden Books. ISBN 1-56830-289-4. - Singhal, S. and Zyda, M. (1999)
Networked virtual environments: Design and implementation. Addison-Wesley. ISBN 0-201-32557-8. - Slagter, R. (2004)
Dynamic Groupware Services: Modular Design of Tailorable Groupware. Telematica Instituut, The Netherlands. (PhD Thesis) - Sleeman, D. and Brown, J. (Eds) (1982)
Intelligent Tutoring Systems. Academic Press - Smith, D.C.(1975)
Pygmalion: A Creative Programming Environment. Stanford University. photocopy - Smith, H.T. and Green, T.R.G. (Eds) (1980)
Human Interaction with Computers. Academic Press. ISBN 0-12-652852-7. - Smith, S. and Mosier, J. (1984)
Design guidelines for user-system interface software. The Mitre Corporation, Project 522A. ESD-TR-84-190, MTR-9420. - Snyder, C. (2003)
Paper Prototyping: The Fast and Easy Way to Design and Refine User Interfaces. Morgan Kaufmann Publishers. ISBN 1-55860-870-2. - Solso, R. (1994)
Cognition and the Visual Arts. 294 pages, MIT Press. ISBN 0-262-19346-9. - Spence, R. (2001)
Information Visualization. ACM Press, Harlow. ISBN 0 201 59626 1. - Spradley, James (1979)
The Ethnographic Interview, Harcourt Brace Jovanovich, ISBN 0-03-044501-9. - Spradley, James (1980)
Participant Observation, Harcourt Brace Jovanovich, ISBN 0-03-044501-9. - Spool, J., Scanlon, T., Schroeder, W., Snyder, C. and DeAngelo, T. (1999)
Web site usability: A designer's guide. Morgan Kaufmann, ISBN 1-55860-569-X. - Stahl, G. (2006)
Group Cognition: Computer Support for Building Collaborative Knowledge. The MIT Press. ISBN 0-262-19539-9. - Stasko, J., Domingue, J., Brown, M and Price, B. (1997)
Software visualization: Programming as a multimedia experience. MIT Press. - Sternberg, R. (1999)
The Psychologist’s Companion: A guide to Scientific Writing for Students and Researchers. Cambridge University Press - Stone, D., Jarrett, C., Woodroffe, M., and Minocha, S. (2005)
User Interface Design and Evaluation. Elsevier, ISBN 0-12-088436-4. - Strauss, A., Corbin, J. (1998)
Basics of Qualitative Research (2nd Edition). SAGE Publications, ISBN 0-8039-5940-0. - Streitz, N., Kameas, A., and Mavrommati, I. (Eds)
The Disappearing Computer (Interaction Design, System Infrastructures and Applications for Smart Environments), Lecture Notes in Computer Science Vol 4500, Springer. - Suchman, L. (1987)
Plans and situated actions: The problem of human machine communication. Cambridge University Press. ISBN 0-521-33739-9. - Summers, B. (1998)
Official Microsoft NetMeeting Book. Microsoft Press. ISBN 1-57231-816-3.
T
- Tanenbaum, A. (2003)
Computer Networks – 4th ed. Prentice Hall, ISBN 0-13-066102-3. - Tavris, C. and Aronson, E. (2007)
Mistakes Were Made (but Not By Me): Why we Justify Foolish Beliefs, Bad Decisions, and Hurtful Acts. Hartcourt. - Telier A., Binder T., De Michelis G., Ehn P., Jacucci G., Linde P., Wagner I. (2011)
'Design Things.' MIT Press - Ter Hofte, H. (1998)
Working apart together: Foundations for component groupware. Yale University Press, North Haven & London. ISBN 978-0-300-12223-7. - Thaler, R.H. and Sunstein, C.R.(2008)
Nudge: Improving decisions About Health, Wealth, and Happiness. Telematica Instituute, the Netherlands. ISBN 90-75176-14-7. - Thimbleby, H. (1990)
User interface design. New York: ACM Press. 470 pages. ISBN 0-201-41618-2. - Thimbleby, H. (2007)
Press On: Principles of Interaction Programming. London, England: The MIT Press. 2 copies - Thomas, P. (ed) 1996
CSCW requirements and evaluation. Springer. ISBN 3-540-19963-2. - Tognazzini, B. (1992)
Tog on interface. Reading, Mass.: Addison-Wesley. - Tognazzini, B. (1996)
Tog on software design. Reading, Mass.: Addison-Wesley. 2 copies - Torres, R.J. (2002)
Practitioner's Handbook for User Interface Design and Development. Prentice Hall. - Tufte, E. (1983)
Visual display of quantitative information. Graphics Press, PO Box 430, Cheshire, Connectictut, 06410. - Tufte, E. (1990)
Envisioning information. Graphics Press, PO Box 430, Cheshire, Connectictut, 06410. - Tufte, E. (1997)
Visual explanations Graphics Press, PO Box 430, Cheshire, Connectictut, 06410. - Turkle, S. (1995)
Life on the Screen: Identity in the Age of the Internet. 347pages, Simon and Schuster. ISBN 0-684-80353-4. - Turner, P. and Davenport, E. (Eds)(2005)
Spaces, Spatiality and Technology. The Netherlands, Springer. ISBN 1-4020-3272-2.
U
- Underhill, P. (1999)
Why We Buy: The Science of Shopping. Simon & Schuster Paperbacks, ISBN-13: 978-0-684-84914-0.
V
- Van Duyne, D., Landay, J., and Hong, J. (1999)
The Design of Sites: Patterns, Principles, and Processes for Crafting a Customer-Centered Web Experience. Addison-Wesley, ISBN 0-201-72149-X. - Vaske, J. (1990)
Socializing the Human Computer Environment, Ablex. - Veen, J. (2001)
The Art & Science of Web Design. New Riders, ISBN 0-7897-2370-0. - Vertegaal, Roel (1998)
Look who's talking to whom: Mediating joint attention in multiparty communciation & collaboration. PhD Thesis, Cognitive Ergonomics Dept, University of Twente, The Netherlands. ISBN 90-3651-1747. - Vicente, K. (1999)
Cognitive Work Analysis: Towards safe, productive and healthy computer-based work. LEA Press, ISBN - Vicente, K. (2004)
The Human Factor: Revolutionizing the Way We Live with Technology. Vintage Canada, ISBN 0-676-97490-2. - Von Hippel, E. (2005)
Democratizing Innovation. London, England: The MIT Press. - Vaughn, D. (2012)
Windows Phone 7.5 unleashed Sams Publishing, 9ISBN 78-0672333484.
W
- Waldrop, M. (2001)
The Dream Machine: J.C.R. Licklider and the revolution that made computing personal. Viking Press. - Ware, C. (2001)
Information Visualization: Perception for Design. Morgan Kaufmann - White, A.W. (2002)
The Elements of Graphic Design; Space, Unity, Page Architecture, and Type. Allworth Press, ISBN: 1-58115-250-7. - Wiener, N.. (1950)
The Human Use of Human Beings: Cybernetics and Society. 199 pages, Da Capo Press. ISBN 0-306-80320-8. - Wigdor, D. and Wixon, D. (2011)
Brave NUI World. Elsevier Press. ISBN 978-0-12-382231-4 - Wiklund, M. (ed, 1994)
Usability in practice. New York: AP Professional. 609 pages. ISBN 0-12-751250-0. - Williams, Robin. (1994)
The Non-Designer's Design Book. Peachpit Press Inc. ISBN 1566091594. - Williams, R. and Tollett, J. (2000)
Robin Williams Design Workshop. Peachpit Press; ISBN 0201700883. - Winograd, T., Bennett, J., De Young, L., and Hartfield B.(eds.) (1996)
Bringing Design to Software, Addison-Wesley. 321 pages. ISBN 0-201-85491-0. - Witten, I.H. (2007)
Web Dragon, Elsevier Morgan Kaufmann. ISBN-13: 978-0-12-370609-6. - Witten, I.H. and Frank, E. (2000)
Data Mining, Academic Press Morgan Kaufmann. ISBN: 1-55860-552-5. - Witten, I.H. , Moffat, A. and Bell, T.C. (1999)
Managing Gigabytes, Compressing and Indexing Documents and Images, Morgan Kaufmann. ISBN: 1-55860-570-3. - Wixon, D. and Ramey, J. (eds) (1996)
Field methods casebook for software design. Wiley Computer Publishing. ISBN 0-471-14967-5. - Wodtke, C. (2003)
Information Architecture: Blueprints for the Web. New Riders Publishing ISBN0-7357-1250-6.
Y
- Yourdon, E. (1982)
Classics in Software Engineering.
Z
- Zipf, G. (1949)
Human behavior and the principle of least effort. Addison-Wesley. - Zorkoczy, P. (1985-87)
Oxford surveys in information technology. Volumes 2-4, Oxford University Press.
Proceedings
The proceedings below cover many years of academic activity in various conferences.
- ACM CHI - complete
- ACM CSCW - complete
- ACM UIST- most years
- Graphics Interface
- myriads of others, selected years
Journals
The journals below cover a significant span of time
- International Journal of Human Computer Studies
- Journal of Computer Supported Cooperative Work
- Various others