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Marquardt, N. and Greenberg, S. (2012)
Informing the Design of Proxemic Interactions. IEEE Pervasive Computing, 11(2):14-23, April-June.
Type: Refereed journal.
Earlier, somewhat different version: Report 2011-1006-18, July 2011.
DOI: 10.1109/mprv.2012.15
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Abstract.
Proxemic interactions can help address six key challenges of ubicomp interaction design and how devices can sense or capture proxemic information via five dimensions–distance, orientation, movement, identity, and location.
