2007-PurpleCrayon-ACE

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Xin, M., Sharlin, E., Costa Sousa, M., Greenberg, S. and Samavati, F. (2007)
Purple Crayon – From Sketches to Interactive Environment. In Proceedings of the International Conference on Advances in Computer Entertainment Technology – ACE’07. (Salzburg), ACM Press, pages 208-211, June 13-15. Includes video figure, duration 9:32.
Type: Refereed conference (paper and video).
Earlier version: Report 2007-853-05, March.
DOI: 10.1145/1255047.1255091

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Abstract.
Abstract controls often required for gameplay hinder the potential for social interaction, especially in domestic settings. Purple Crayon, an interactive electronic entertainment environment for children, attempts to reclaim the sociable qualities of traditional entertainment occurring in the physical world by replacing abstract controls with intuitive interaction. Purple Crayon allows children to sketch virtual entities and interact with them in a physical manner. The sketched entities become animated and playful, and afford interaction within their physical locality or between several localities. Various techniques for physical interaction are explored, demonstrating the feasibility and promise of the approach.

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