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Greenberg, S. and Masrani, R. (1988)
Iconic interfaces for office systems based on video games. Canadian Artificial Intelligence, 17, October. Humour column.
Type: Magazine article.
Url: source
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Abstract.
(Humour Column)
Although users are enthusiastic about modern icon-based interfaces using direct-manipulation principles, we argue that their full potential has yet to be realized. Specifically, certain aspects of video games can be fruitfully incorporated into conventional icon systems , providing “players” with an exciting way of getting their work done.
